Devlog #2 – Improving Slime Movement, Animations & Adding Atmosphere

Features
December/27/2025

Just finished improving the slime’s movement, it’s now smoother and more responsive, especially when jumping and changing direction. I also added fog and dust particles to the environment, giving the world more depth and life. Small tweaks, but they make the game feel way better!
More updates coming soon!


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Devlog #1 – The Journey Begins

Updates
November/11/2025

Today, I officially started building my first PC game, SLIMO.
This marks the beginning of my journey as an indie game developer—learning,
creating, and building everything from scratch.
More updates coming soon!


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